Book Image

Modern C++ Programming Cookbook - Third Edition

By : Marius Bancila
Book Image

Modern C++ Programming Cookbook - Third Edition

By: Marius Bancila

Overview of this book

The updated third edition of Modern C++ Programming Cookbook addresses the latest features of C++23, such as the stack library, the expected and mdspan types, span buffers, formatting library improvements, and updates to the ranges library. It also gets into more C++20 topics not previously covered, such as sync output streams and source_location. The book is organized in the form of practical recipes covering a wide range of real-world problems. It gets into the details of all the core concepts of modern C++ programming, such as functions and classes, iterators and algorithms, streams and the file system, threading and concurrency, smart pointers and move semantics, and many others. You will cover the performance aspects of programming in depth, and learning to write fast and lean code with the help of best practices. You will explore useful patterns and the implementation of many idioms, including pimpl, named parameter, attorney-client, and the factory pattern. A chapter dedicated to unit testing introduces you to three of the most widely used libraries for C++: Boost.Test, Google Test, and Catch2. By the end of this modern C++ programming book, you will be able to effectively leverage the features and techniques of C++11/14/17/20/23 programming to enhance the performance, scalability, and efficiency of your applications.
Table of Contents (15 chapters)
13
Other Books You May Enjoy
14
Index

Writing and invoking tests with Boost.Test

The library provides both an automatic and manual way of registering test cases and test suites to be executed by the test runner. Automatic registration is the simplest way because it enables you to construct a test tree just by declaring test units. In this recipe, we will see how to create test suites and test cases using the single-header version of the library, as well as how to run tests.

Getting ready

To exemplify the creation of test suites and test cases, we will use the following class, which represents a three-dimensional point. This implementation contains methods for accessing the properties of a point, comparison operators, a stream output operator, and a method for modifying the position of a point:

class point3d
{
  int x_;
  int y_;
  int z_;
public:
  point3d(int const x = 0, 
          int const y = 0, 
          int const z = 0):x_(x), y_(y), z_(z) {}
  int x() const { return x_; }
  point3d& x(int const...