Book Image

Expert C++

By : Vardan Grigoryan, Shunguang Wu
Book Image

Expert C++

By: Vardan Grigoryan, Shunguang Wu

Overview of this book

C++ has evolved over the years and the latest release – C++20 – is now available. Since C++11, C++ has been constantly enhancing the language feature set. With the new version, you’ll explore an array of features such as concepts, modules, ranges, and coroutines. This book will be your guide to learning the intricacies of the language, techniques, C++ tools, and the new features introduced in C++20, while also helping you apply these when building modern and resilient software. You’ll start by exploring the latest features of C++, and then move on to advanced techniques such as multithreading, concurrency, debugging, monitoring, and high-performance programming. The book will delve into object-oriented programming principles and the C++ Standard Template Library, and even show you how to create custom templates. After this, you’ll learn about different approaches such as test-driven development (TDD), behavior-driven development (BDD), and domain-driven design (DDD), before taking a look at the coding best practices and design patterns essential for building professional-grade applications. Toward the end of the book, you will gain useful insights into the recent C++ advancements in AI and machine learning. By the end of this C++ programming book, you’ll have gained expertise in real-world application development, including the process of designing complex software.
Table of Contents (22 chapters)
1
Section 1: Under the Hood of C++ Programming
7
Section 2: Designing Robust and Efficient Applications
17
Section 3: C++ in the AI World

Low-Level Programming with C++

Initially, C++ was perceived as the successor of the C language; however, since then it has evolved into something big, sometimes scary, and even untamable. With recent language updates, it now represents a complex beast that requires time and patience to tame. We will start this chapter with the basic constructs that almost every language supports, such as data types, conditional and loop statements, pointers, structs, and functions. We will look at those constructs from the perspective of a low-level systems programmer, curious how even a simple instruction can be executed by the computer. A deep understanding of these basic constructs is mandatory in building a solid base for more advanced and abstract topics such as object-oriented programming.

In this chapter, we will learn more about the following:

  • The details of program execution and its...