Book Image

Expert C++

By : Vardan Grigoryan, Shunguang Wu
5 (1)
Book Image

Expert C++

5 (1)
By: Vardan Grigoryan, Shunguang Wu

Overview of this book

C++ has evolved over the years and the latest release – C++20 – is now available. Since C++11, C++ has been constantly enhancing the language feature set. With the new version, you’ll explore an array of features such as concepts, modules, ranges, and coroutines. This book will be your guide to learning the intricacies of the language, techniques, C++ tools, and the new features introduced in C++20, while also helping you apply these when building modern and resilient software. You’ll start by exploring the latest features of C++, and then move on to advanced techniques such as multithreading, concurrency, debugging, monitoring, and high-performance programming. The book will delve into object-oriented programming principles and the C++ Standard Template Library, and even show you how to create custom templates. After this, you’ll learn about different approaches such as test-driven development (TDD), behavior-driven development (BDD), and domain-driven design (DDD), before taking a look at the coding best practices and design patterns essential for building professional-grade applications. Toward the end of the book, you will gain useful insights into the recent C++ advancements in AI and machine learning. By the end of this C++ programming book, you’ll have gained expertise in real-world application development, including the process of designing complex software.
Table of Contents (22 chapters)
1
Section 1: Under the Hood of C++ Programming
7
Section 2: Designing Robust and Efficient Applications
17
Section 3: C++ in the AI World

Understanding computer memory

At the lowest level of representation, the memory is a device that stores the state of a bit. Let's say we are inventing a device that can store a single bit of information. Nowadays, it seems both meaningless and magical at the same time. It's meaningless to invent something that has already been invented, a long time ago. It's magical because programmers nowadays have the luxury of stable multifunctional environments providing tons of libraries, frameworks, and tools to create programs without even understanding them under the hood. It has become ridiculously easy to declare a variable or allocate a dynamic memory, as shown in the following code snippet:

int var;
double* pd = new double(4.2);

It's hard to describe how the device stores these variables. To somehow shed some light on that magical process, let's try to design...