Book Image

Expert C++

By : Vardan Grigoryan, Shunguang Wu
5 (1)
Book Image

Expert C++

5 (1)
By: Vardan Grigoryan, Shunguang Wu

Overview of this book

C++ has evolved over the years and the latest release – C++20 – is now available. Since C++11, C++ has been constantly enhancing the language feature set. With the new version, you’ll explore an array of features such as concepts, modules, ranges, and coroutines. This book will be your guide to learning the intricacies of the language, techniques, C++ tools, and the new features introduced in C++20, while also helping you apply these when building modern and resilient software. You’ll start by exploring the latest features of C++, and then move on to advanced techniques such as multithreading, concurrency, debugging, monitoring, and high-performance programming. The book will delve into object-oriented programming principles and the C++ Standard Template Library, and even show you how to create custom templates. After this, you’ll learn about different approaches such as test-driven development (TDD), behavior-driven development (BDD), and domain-driven design (DDD), before taking a look at the coding best practices and design patterns essential for building professional-grade applications. Toward the end of the book, you will gain useful insights into the recent C++ advancements in AI and machine learning. By the end of this C++ programming book, you’ll have gained expertise in real-world application development, including the process of designing complex software.
Table of Contents (22 chapters)
1
Section 1: Under the Hood of C++ Programming
7
Section 2: Designing Robust and Efficient Applications
17
Section 3: C++ in the AI World

Summary

In this chapter, we discussed the fundamental concepts of object-oriented programming. We touched on the low-level details of classes and the compiler implementation of the C++ object model. Knowing how to design and implement classes without actually having classes helps a lot in using the classes the right way.

We also discussed the need for inheritance and tried to employ composition instead of inheritance wherever it might be applicable. C++ supports three types of inheritance: public, private, and protected. All of these types have their applications in particular class designs. Finally, we understood the use and power of polymorphism by bringing an example that drastically increases the convenience of the client code.

In the next chapter, we will learn more about templates and template metaprogramming, which we will use as the basis to dive into a new C++20 feature...