Book Image

Expert C++

By : Vardan Grigoryan, Shunguang Wu
5 (1)
Book Image

Expert C++

5 (1)
By: Vardan Grigoryan, Shunguang Wu

Overview of this book

C++ has evolved over the years and the latest release – C++20 – is now available. Since C++11, C++ has been constantly enhancing the language feature set. With the new version, you’ll explore an array of features such as concepts, modules, ranges, and coroutines. This book will be your guide to learning the intricacies of the language, techniques, C++ tools, and the new features introduced in C++20, while also helping you apply these when building modern and resilient software. You’ll start by exploring the latest features of C++, and then move on to advanced techniques such as multithreading, concurrency, debugging, monitoring, and high-performance programming. The book will delve into object-oriented programming principles and the C++ Standard Template Library, and even show you how to create custom templates. After this, you’ll learn about different approaches such as test-driven development (TDD), behavior-driven development (BDD), and domain-driven design (DDD), before taking a look at the coding best practices and design patterns essential for building professional-grade applications. Toward the end of the book, you will gain useful insights into the recent C++ advancements in AI and machine learning. By the end of this C++ programming book, you’ll have gained expertise in real-world application development, including the process of designing complex software.
Table of Contents (22 chapters)
1
Section 1: Under the Hood of C++ Programming
7
Section 2: Designing Robust and Efficient Applications
17
Section 3: C++ in the AI World

Working with data

When we refer to computer memory, we consider the Random Access Memory (RAM) by default, and also the RAM is a general term for either SRAM or DRAM; we will mean DRAM by default unless otherwise stated. To clear things out, let's take a look at the following diagram, which illustrates the memory hierarchy:

When we compile a program, the compiler stores the final executable file in the hard drive. To run the executable file, its instructions are loaded into the RAM and are then executed by the CPU one by one. This leads us to the conclusion that any instruction required to be executed should be in the RAM. This is partially true. The environment that is responsible for running and monitoring programs plays the main role.

Programs we write are executed in the hosted environment, which is in the OS. The OS loads the contents of the program (its instructions...