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  • Book Overview & Buying Learn Bosque Programming
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Learn Bosque Programming

Learn Bosque Programming

By : Kaczmarek, Ibaceta
4.3 (6)
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Learn Bosque Programming

Learn Bosque Programming

4.3 (6)
By: Kaczmarek, Ibaceta

Overview of this book

Bosque is a new high-level programming language inspired by the impact of structured programming in the 1970s. It adopts the TypeScript syntax and ML semantics and is designed for writing code that is easy to reason about for humans and machines. With this book, you'll understand how Bosque supports high productivity and cloud-first development by removing sources of accidental complexity and introducing novel features. This short book covers all the language features that you need to know to work with Bosque programming. You'll learn about basic data types, variables, functions, operators, statements, and expressions in Bosque and become familiar with advanced features such as typed strings, bulk algebraic data operations, namespace declarations, and concept and entity declarations. This Bosque book provides a complete language reference for learning to program with Bosque and understanding the regularized programming paradigm. You'll also explore real-world examples that will help you to reinforce the knowledge you've acquired. Additionally, you'll discover more advanced topics such as the Bosque project structure and contributing to the project. By the end of this book, you'll have learned how to configure the Bosque environment and build better and reliable software with this exciting new open-source language.
Table of Contents (22 chapters)
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1
Section 1: Introduction
5
Section 2: The Bosque Language Overview
10
Section 3: Practicing Bosque
15
Section 4: Exploring Advanced Features

Using namespaces to organize code

While we write code, it is anticipated that, with the increase in the number of lines of code written, we may lose track of all the names and identifiers already used in the code and this might lead to mistakes such as overwriting values or referencing incorrect identifiers. To solve this problem, programming languages have been implementing namespaces for a number of years.

When we talk about namespaces, we are referring to abstract containers that allow us to group identifiers and variables, creating a useful association in terms of avoiding possible duplicate name errors. This allows us to be able to better expose the intent of specific pieces of code.

Additionally, namespaces are useful when building libraries since, as a result of having code that is not visible to the programmer, it might not be easy to avoid duplicating identifiers.

To declare a namespace in Bosque, we will use the namespace keyword accompanied by an identifier at the...

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Learn Bosque Programming
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