Book Image

Learn Bosque Programming

By : Sebastian Kaczmarek, Joel Ibaceta
Book Image

Learn Bosque Programming

By: Sebastian Kaczmarek, Joel Ibaceta

Overview of this book

Bosque is a new high-level programming language inspired by the impact of structured programming in the 1970s. It adopts the TypeScript syntax and ML semantics and is designed for writing code that is easy to reason about for humans and machines. With this book, you'll understand how Bosque supports high productivity and cloud-first development by removing sources of accidental complexity and introducing novel features. This short book covers all the language features that you need to know to work with Bosque programming. You'll learn about basic data types, variables, functions, operators, statements, and expressions in Bosque and become familiar with advanced features such as typed strings, bulk algebraic data operations, namespace declarations, and concept and entity declarations. This Bosque book provides a complete language reference for learning to program with Bosque and understanding the regularized programming paradigm. You'll also explore real-world examples that will help you to reinforce the knowledge you've acquired. Additionally, you'll discover more advanced topics such as the Bosque project structure and contributing to the project. By the end of this book, you'll have learned how to configure the Bosque environment and build better and reliable software with this exciting new open-source language.
Table of Contents (22 chapters)
1
Section 1: Introduction
5
Section 2: The Bosque Language Overview
10
Section 3: Practicing Bosque
15
Section 4: Exploring Advanced Features

Discovering the Bosque source code and the project structure

If you want to be able to contribute to the Bosque project, or just want to know how it works internally, you should get familiar with the project structure. In this section, we will briefly discover the structure of the code to teach you how Bosque is built and where to look for various files. Of course, we will not analyze every file and every line of code, as this would require even more lines of text and this is beyond the scope of this book. We’ll quickly go through the structure just to get some orientation. Firstly, let’s understand what is needed to create a programming language.

Understanding the design of a programming language

There are a couple of things to think about when creating a programming language. Just to be clear – there is no perfect recipe for this. There are always many ways to achieve the same thing – regardless of what this thing is. What I want to say is that usually...