Book Image

Getting Started with SpriteKit

By : Jorge Jordán
Book Image

Getting Started with SpriteKit

By: Jorge Jordán

Overview of this book

SpriteKit is Apple’s game engine to develop native iOS games. Strongly boosted by the Apple Inc., Cupertino, it has increased in popularity since its first release. This book shows you the solutions provided by SpriteKit to help you create any 2D game you can imagine and apply them to create animations that will highlight your existing apps. This book will give you the knowledge you need to apply SpriteKit to your existing apps or create your own games from scratch. Throughout the book, you will develop a complete game. The beautiful designs implemented in the game in this book will easily lead you to learn the basis of 2D game development, including creating and moving sprites, and adding them to a game scene. You will also discover how to apply advanced techniques such as collision detection, action execution, playing music, or running animations to give a more professional aspect to the game. You will finish your first game by learning how to add a main menu and a tutorial, as well as saving and loading data from and to the player’s device. Finally, you will find out how to apply some mobile games techniques such as accelerometer use or touch detection.
Table of Contents (13 chapters)
Getting Started with SpriteKit
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

How to find audio files


There are several websites where you will find audio resources of different types and licenses. Some of them are listed here:

  • http://soundbible.com: This site offers a wide variety of sound bites, sound clips, and sound effects with different license types such as Public Domain, Attribution 3.0, Attr-Noncommercial 3.0, Sampling Plus 1.0, and N oncommercial 3.0.

  • http://www.partnersinrhyme.com: This website has an interesting database of free sound effects, music, videos, MIDI files. It also provides collections of paid music of different genres of music.

  • http://www.pacdv.com/sounds: Even though this site contains a short database of files, it provides high-quality, free, and very useful resources.

  • http://www.freesound.org: This site contains a variety of Public Domain, Attribution, and Attribution Non-Commercial licensed audio resources. Here, you will also find a very active forum with information on how to create your own audio, sample requests, or even legal information...