Let's begin with creating a new project. Open your Visual Studio, and create a WPF project called CH02.ShapesDemo. As we will be creating multiple shapes, we will be using the UniformGrid panel to host the shapes in this demonstration. You can learn more about this panel in the next chapter.
![Book Image](https://content.packt.com/B08805/cover_image_small.jpg)
Windows Presentation Foundation Development Cookbook
![Book Image](https://content.packt.com/B08805/cover_image_small.jpg)
Windows Presentation Foundation Development Cookbook
Overview of this book
Windows Presentation Foundation (WPF) is Microsoft's development tool for building rich Windows client user experiences that incorporate UIs, media, and documents. With the updates in .NET 4.7, Visual Studio 2017, C# 7, and .NET Standard 2.0, WPF has taken giant strides and is now easier than ever for developers to use.
If you want to get an in-depth view of WPF mechanics and capabilities, then this book is for you.
The book begins by teaching you about the fundamentals of WPF and then quickly shows you the standard controls and the layout options. It teaches you about data bindings and how to utilize resources and the MVVM pattern to maintain a clean and reusable structure in your code. After this, you will explore the animation capabilities of WPF and see how they integrate with other mechanisms. Towards the end of the book, you will learn about WCF services and explore WPF's support for debugging and asynchronous operations.
By the end of the book, you will have a deep understanding of WPF and will know how to build resilient applications.
Table of Contents (13 chapters)
Preface
WPF Fundamentals
Using WPF Standard Controls
Layouts and Panels
Working with Data Bindings
Using Custom Controls and User Controls
Using Styles, Templates, and Triggers
Using Resources and MVVM Patterns
Working with Animations
Using WCF Services
Debugging and Threading
Interoperability with Win32 and WinForm
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