Book Image

Practical Autodesk AutoCAD 2021 and AutoCAD LT 2021

By : Yasser Shoukry, Jaiprakash Pandey
Book Image

Practical Autodesk AutoCAD 2021 and AutoCAD LT 2021

By: Yasser Shoukry, Jaiprakash Pandey

Overview of this book

AutoCAD and AutoCAD LT are one of the most versatile software applications for architectural and engineering designs and the most popular computer-aided design (CAD) platform for 2D drafting and 3D modeling. This hands-on guide will take you through everything you need to know to make the most out of this powerful tool, starting from a simple tour of the user interface through to using advanced tools. Starting with basic drawing shapes and functions, you'll get to grips with the fundamentals of CAD designs. You’ll then learn about effective drawing management using layers, dynamic blocks, and groups and discover how to add annotations and plot like professionals. The book delves into 3D modeling and helps you convert your 2D drawings into 3D models and shapes. As you progress, you’ll cover advanced tools and features such as isometric drawings, drawing utilities for managing and recovering complex files, quantity surveying, and multidisciplinary drawing files using xRefs, and you'll learn how to implement them with the help of practical exercises at the end of each chapter. Finally, you’ll get to grips with rendering and visualizing your designs in AutoCAD. By the end of the book, you’ll have developed a solid understanding of CAD principles and be able to work with AutoCAD software confidently to build impressive 2D and 3D drawings.
Table of Contents (17 chapters)

Summary

In this chapter, the modify commands used for editing 3D solid objects were discussed in detail, starting with basic commands (including move, copy, mirror, and scale) that are used in 2D drafting and can also be used with 3D objects but with limitations. 3D versions of these commands were also introduced that are easier and quicker when used with 3D objects, in addition to removing the limitations of the basic ones.

After this, Boolean operations (union, subtract, and intersect) were discussed in detail, with examples provided for each operation, followed by three groups of editing commands. The first group dealt with solid modifications, including the slice and Thicken commands, the second group included those commands that specialized in editing faces, and the final group covered edges.

In the previous chapters, Chapter 11: Creating Primitive 3D Shapes, Chapter 12,...