Book Image

Learn Human-Computer Interaction

By : Christopher Reid Becker
Book Image

Learn Human-Computer Interaction

By: Christopher Reid Becker

Overview of this book

Human-Computer Interaction (HCI) is a field of study that researches, designs, and develops software solutions that solve human problems. This book will help you understand various aspects of the software development phase, from planning and data gathering through to the design and development of software solutions. The book guides you through implementing methodologies that will help you build robust software. You will perform data gathering, evaluate user data, and execute data analysis and interpretation techniques. You’ll also understand why human-centered methodologies are successful in software development, and learn how to build effective software solutions through practical research processes. The book will even show you how to translate your human understanding into software solutions through validation methods and rapid prototyping leading to usability testing. Later, you will understand how to use effective storytelling to convey the key aspects of your software to users. Throughout the book, you will learn the key concepts with the help of historical figures, best practices, and references to common challenges faced in the software industry. By the end of this book, you will be well-versed with HCI strategies and methodologies to design effective user interfaces.
Table of Contents (17 chapters)
Section 1 - Learn Human-Computer Interaction
Section 2 - How to Build Human-Centered Software
Section 3 - When to Improve Software Systems

Demonstrating how you care

Lastly, I can assume by this point that you already care, otherwise you wouldn't be reading this, nor would you be taking your knowledge of HCI out into the world. The reality is that, as a good team member, you also need to make sure the ethos of caring about building great software is contagious. Software design is a job and because of this, it is prone to the ailments of clock in, clock out thinking. Software development at some companies is treated very much this way, with a good example in Peter Gibbons at Initech in the movie Office Space.

Check out the movie Office Space, written and directed by Mike Judge (

Look out for software management, team members, or project managers that discourage you from caring about your user. They might say things like, "That's not important; why should we listen to every user?", "I did the minimum and then went home," or "It's fine, I did most...