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  • Book Overview & Buying Learn Human-Computer Interaction
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Learn Human-Computer Interaction

Learn Human-Computer Interaction

By : Reid Becker
5 (6)
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Learn Human-Computer Interaction

Learn Human-Computer Interaction

5 (6)
By: Reid Becker

Overview of this book

Human-Computer Interaction (HCI) is a field of study that researches, designs, and develops software solutions that solve human problems. This book will help you understand various aspects of the software development phase, from planning and data gathering through to the design and development of software solutions. The book guides you through implementing methodologies that will help you build robust software. You will perform data gathering, evaluate user data, and execute data analysis and interpretation techniques. You’ll also understand why human-centered methodologies are successful in software development, and learn how to build effective software solutions through practical research processes. The book will even show you how to translate your human understanding into software solutions through validation methods and rapid prototyping leading to usability testing. Later, you will understand how to use effective storytelling to convey the key aspects of your software to users. Throughout the book, you will learn the key concepts with the help of historical figures, best practices, and references to common challenges faced in the software industry. By the end of this book, you will be well-versed with HCI strategies and methodologies to design effective user interfaces.
Table of Contents (17 chapters)
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1
Section 1 - Learn Human-Computer Interaction
5
Section 2 - How to Build Human-Centered Software
11
Section 3 - When to Improve Software Systems

Prologue

The core of this book covers three pillars:

  1. HCI skills, theory, and historical context:
    Use of stories, contextual examples, and some brief history of widening your HCI knowledge.
  2. HCI Activities and practical challenges:
    A series of hands-on methods to deepen your HCI understanding.

  1. HCI Community resources and source materials:
    A vast set of knowledge and experience that I could never surpass but am happy to share and grow with you as you read in the share your experience:

As the author of this book, my background comes from the Design point of view via user experience (UX)/graphic design/human-centered research into computers rather than via computer science, mathematics, engineering, or computer coding, however, I have gained much of this knowledge over time. Therefore, the content of the book will focus more on the human component of HCI over the computer component.

However, the framing of skills and considerations are designed to improve either side. So read on.

Since...

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Learn Human-Computer Interaction
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