Book Image

Learn Human-Computer Interaction

By : Christopher Reid Becker
Book Image

Learn Human-Computer Interaction

By: Christopher Reid Becker

Overview of this book

Human-Computer Interaction (HCI) is a field of study that researches, designs, and develops software solutions that solve human problems. This book will help you understand various aspects of the software development phase, from planning and data gathering through to the design and development of software solutions. The book guides you through implementing methodologies that will help you build robust software. You will perform data gathering, evaluate user data, and execute data analysis and interpretation techniques. You’ll also understand why human-centered methodologies are successful in software development, and learn how to build effective software solutions through practical research processes. The book will even show you how to translate your human understanding into software solutions through validation methods and rapid prototyping leading to usability testing. Later, you will understand how to use effective storytelling to convey the key aspects of your software to users. Throughout the book, you will learn the key concepts with the help of historical figures, best practices, and references to common challenges faced in the software industry. By the end of this book, you will be well-versed with HCI strategies and methodologies to design effective user interfaces.
Table of Contents (17 chapters)
Section 1 - Learn Human-Computer Interaction
Section 2 - How to Build Human-Centered Software
Section 3 - When to Improve Software Systems

Software prototyping tools

More specifically, my personal choice for a clickable prototype application is the InVision App as its speed, communication features, deep hooks into the Sketch app, and sharing features make building clickable prototypes really fast and easy to iterate. Just like paper prototyping, clickable prototypes should not be too time-consuming and should encourage iterations and updates. The HCI/UX and frontend design communities have created many prototyping software tools. I recommend checking out and as a way to survey the tools used to create clickable prototypes as well as experimenting with a number of tools.

Your ability to integrate clickable prototypes into your HCI software design process will make your software solutions improve faster and your ability to use a diverse set of tools will help you be more employable as an HCI team member.

Motion and interactive prototyping tools include Adobe XD, Figma, Flinto...