Book Image

Practical Autodesk AutoCAD 2021 and AutoCAD LT 2021

By : Yasser Shoukry, Jaiprakash Pandey
Book Image

Practical Autodesk AutoCAD 2021 and AutoCAD LT 2021

By: Yasser Shoukry, Jaiprakash Pandey

Overview of this book

AutoCAD and AutoCAD LT are one of the most versatile software applications for architectural and engineering designs and the most popular computer-aided design (CAD) platform for 2D drafting and 3D modeling. This hands-on guide will take you through everything you need to know to make the most out of this powerful tool, starting from a simple tour of the user interface through to using advanced tools. Starting with basic drawing shapes and functions, you'll get to grips with the fundamentals of CAD designs. You’ll then learn about effective drawing management using layers, dynamic blocks, and groups and discover how to add annotations and plot like professionals. The book delves into 3D modeling and helps you convert your 2D drawings into 3D models and shapes. As you progress, you’ll cover advanced tools and features such as isometric drawings, drawing utilities for managing and recovering complex files, quantity surveying, and multidisciplinary drawing files using xRefs, and you'll learn how to implement them with the help of practical exercises at the end of each chapter. Finally, you’ll get to grips with rendering and visualizing your designs in AutoCAD. By the end of the book, you’ll have developed a solid understanding of CAD principles and be able to work with AutoCAD software confidently to build impressive 2D and 3D drawings.
Table of Contents (17 chapters)

Cameras

You may think that after setting the lighting effects and assigning materials to different parts of the model, the next step is to adjust the view angle of the viewport then start rendering. It is possible, but AutoCAD offers a more sophisticated tool to define a 3D view, which is creating cameras. Using a camera allows precise determination of the target point you are aiming at and the position from which you are aiming. In addition, you can adjust the lens to have either a narrow or a wide viewing angle, as we will see in this section. Also, it may be better from an organizational point of view to have the 3D views that will be used in rendering (represented in the cameras created) separate from the views used in modeling (the standard and the user-created views). In this section, we will learn how to create cameras and how to adjust their settings in detail.

...