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  • Book Overview & Buying Unity AI Programming Essentials
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Unity AI Programming Essentials

Unity AI Programming Essentials

By : Bennett
2.8 (8)
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Unity AI Programming Essentials

Unity AI Programming Essentials

2.8 (8)
By: Bennett

Overview of this book

This book is aimed at developers who know the basics of game development with Unity and want to learn how to add AI to their games. You do not need any previous AI knowledge; this book will explain all the essential AI concepts and show you how to add and use them in your games.
Table of Contents (13 chapters)
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Summary


In this chapter, we looked at attack AI, focusing on how to have enemies chase and attack a player and then how to evade. These are basic attack behaviors and can be extended to more complex and game-specific behaviors, and we discussed how to do this when creating groups of enemies.

In the next chapter, we will look at another special AI case, which is driving and cars. However, instead of using a general-purpose AI system such as RAIN or React AI, we will use an AI plugin specifically designed for cars that takes into account physics to create realistic driving.

CONTINUE READING
83
Tech Concepts
36
Programming languages
73
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Unity AI Programming Essentials
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