Book Image

Reinforcement Learning Algorithms with Python

By : Andrea Lonza
Book Image

Reinforcement Learning Algorithms with Python

By: Andrea Lonza

Overview of this book

Reinforcement Learning (RL) is a popular and promising branch of AI that involves making smarter models and agents that can automatically determine ideal behavior based on changing requirements. This book will help you master RL algorithms and understand their implementation as you build self-learning agents. Starting with an introduction to the tools, libraries, and setup needed to work in the RL environment, this book covers the building blocks of RL and delves into value-based methods, such as the application of Q-learning and SARSA algorithms. You'll learn how to use a combination of Q-learning and neural networks to solve complex problems. Furthermore, you'll study the policy gradient methods, TRPO, and PPO, to improve performance and stability, before moving on to the DDPG and TD3 deterministic algorithms. This book also covers how imitation learning techniques work and how Dagger can teach an agent to drive. You'll discover evolutionary strategies and black-box optimization techniques, and see how they can improve RL algorithms. Finally, you'll get to grips with exploration approaches, such as UCB and UCB1, and develop a meta-algorithm called ESBAS. By the end of the book, you'll have worked with key RL algorithms to overcome challenges in real-world applications, and be part of the RL research community.
Table of Contents (19 chapters)
Free Chapter
1
Section 1: Algorithms and Environments
5
Section 2: Model-Free RL Algorithms
11
Section 3: Beyond Model-Free Algorithms and Improvements
17
Assessments

Applying scalable ES to LunarLander

How well will the scalable version of evolution strategies perform in the LunarLander environment? Let's find out!

As you may recall, we already used LunarLander against A2C and REINFORCE in Chapter 6, Learning Stochastic and PG optimization. This task consists of landing a lander on the moon through continuous actions. We decided to use this environment for its medium difficulty and to compare the ES results to those that were obtained with A2C.

The hyperparameters that performed the best in this environment are as follows:

Hyperparameter Variable name Value
Neural network size hidden_sizes [32, 32]
Training iterations (or generations) number_iter 200
Worker's number num_workers 4
Adam learning rate lr 0.02
Individuals per worker indiv_per_worker 12
Standard deviation std_noise 0.05

The results are shown in the...