Book Image

Learning NGUI for Unity

By : Charles Bernardoff (EURO)
Book Image

Learning NGUI for Unity

By: Charles Bernardoff (EURO)

Overview of this book

Table of Contents (17 chapters)
Learning NGUI for Unity
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 3. Enhancing Your UI

In this third chapter, we will enhance our UI using more advanced features, such as:

  • Position, scale, and alpha tweens

  • Clipping

  • Draggable windows

  • Scrollable text

  • Localization system

  • Anchors

At the end of this chapter, we will have combined these elements to have a localized UI with nice animations to switch between multiple pages, exit the game, and hide/show elements when necessary.

Let's start by discussing NGUI components and their overall behavior.