Importing textures into a Unity project is a fundamental activity, and you will perform it several times. The following recipe explains two ways to import textures into Unity and how to configure them for the materials of your 3D models.
For this recipe, you need any square texture that you may already have, or use the one we provide. Anything will do, even a simple, checker texture; there are many available online. We use the following image for this recipe:
To import a texture in Unity, we begin with opening it into a 2D editor:
Open a PSD texture with Photoshop, or the alternative BMP file with any software you like. If you don't have the required software, you can download XnView, which can read PSD files. It is available at http://www.xnview.com/.
Select the
Assets/Textures
destination folder in your Unity project.Save the file. You can either leave it in its PSD original...