Book Image

Game Development with Unity for .NET Developers

By : Jiadong Chen
Book Image

Game Development with Unity for .NET Developers

By: Jiadong Chen

Overview of this book

Understand what makes Unity the world’s most widely used real-time 3D development platform and explore its powerful features for creating 3D and 2D games, as well as the Unity game engine and the Microsoft Game Dev, including the Microsoft Azure Cloud and Microsoft Azure PlayFab services, to create games. You will start by getting acquainted with the Unity editor and the basic concepts of Unity script programming with C#. You'll then learn how to use C# code to work with Unity's built-in modules, such as UI, animation, physics, video, and audio, and understand how to develop a game with Unity and C#. As you progress through the chapters, you'll cover advanced topics such as the math involved in computer graphics and how to create a custom render pipeline in Unity with the new Scriptable Render Pipeline, all while optimizing performance in Unity. Along the way, you'll be introduced to Microsoft Game Dev, Azure services, and Azure PlayFab, and using the Unity3D PlayFab SDK to access the PlayFab API. By the end of this Unity book, you'll have become familiar with the Unity engine and be ready to develop your own games while also addressing the performance issues that you could encounter in the development process.
Table of Contents (16 chapters)
1
Part 1: Basic Unity Concepts
4
Part 2: Using C# Scripts to Work with Unity's Built-In Modules
9
Part 3: Advanced Scripting in Unity

Introducing Microsoft Game Dev, Microsoft Azure Cloud, and Azure PlayFab

We have learned how to use the Unity engine to develop games. However, modern game development requires not only game engines but also other tools, such as cloud services.

Microsoft Game Dev

In 2019, Microsoft announced Microsoft Game Stack, now known as Microsoft Game Dev, which aims to provide game developers with the tools and services they need to easily create and operate games:

Figure 11.1 – Microsoft Game Dev products (from the Game Dev website)

These tools and services in Microsoft Game Dev include not only DirectX, Visual Studio, Xbox Services, App Center, and Havok, which are commonly used by game developers to complete game development and content creation, but also cloud-based services such as Microsoft Azure Cloud and Azure PlayFab, which all come together to form a powerful ecosystem that every game developer can use, as shown in Figure 11.1.

The Microsoft...