Book Image

jQuery Game Development Essentials

By : Selim Arsever
Book Image

jQuery Game Development Essentials

By: Selim Arsever

Overview of this book

jQuery is a leading multi-browser JavaScript library that developers across the world utilize on a daily basis to help simplify client-side scripting. Using the friendly and powerful jQuery to create games based on DOM manipulations and CSS transforms allows you to target a vast array of browsers and devices without having to worry about individual peculiarities."jQuery Game Development Essentials" will teach you how to use the environment, language, and framework that you're familiar with in an entirely new way so that you can create beautiful and addictive games. With concrete examples and detailed technical explanations you will learn how to apply game development techniques in a highly practical context.This essential reference explains classic game development techniques like sprite animations, tile-maps, collision detection, and parallax scrolling in a context specific to jQuery. In addition, there is coverage of advanced topics specific to creating games with the popular JavaScript library, such as integration with social networks alongside multiplayer and mobile support. jQuery Game Development Essentials will take you on a journey that will utilize your existing skills as a web developer so that you can create fantastic, addictive games that run right in the browser.
Table of Contents (17 chapters)
jQuery Game Development Essentials
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Chapter 7. Making a Multiplayer Game

Single player games are fun, and as we've already seen, there is a large variety of them you can make with JavaScript. However, having your game run in a web browser, there is a huge temptation to make it multiplayer. This is exactly what we will do in this chapter and what better example of a multiplayer game than an MMORPG!

We will take our small single-player RPG from Chapter 5, Putting Things into Perspective, and transform it into a brand new MMORPG: World of Ar'PiGi.

However, first a word of warning—the technology we will use to implement the server-side of our game is PHP + MySQL. The reason for this is it's by far the most common technology around. If you have some sort of hosting, chances are it's supported out of the box.

There are many reasons why this is not necessarily the best solution. When writing a game where the server-side usage is not reduced to simply serving a static page, you have to think very carefully about scaling:

  • How many users...