Book Image

Game Development with Unity for .NET Developers

By : Jiadong Chen
Book Image

Game Development with Unity for .NET Developers

By: Jiadong Chen

Overview of this book

Understand what makes Unity the world’s most widely used real-time 3D development platform and explore its powerful features for creating 3D and 2D games, as well as the Unity game engine and the Microsoft Game Dev, including the Microsoft Azure Cloud and Microsoft Azure PlayFab services, to create games. You will start by getting acquainted with the Unity editor and the basic concepts of Unity script programming with C#. You'll then learn how to use C# code to work with Unity's built-in modules, such as UI, animation, physics, video, and audio, and understand how to develop a game with Unity and C#. As you progress through the chapters, you'll cover advanced topics such as the math involved in computer graphics and how to create a custom render pipeline in Unity with the new Scriptable Render Pipeline, all while optimizing performance in Unity. Along the way, you'll be introduced to Microsoft Game Dev, Azure services, and Azure PlayFab, and using the Unity3D PlayFab SDK to access the PlayFab API. By the end of this Unity book, you'll have become familiar with the Unity engine and be ready to develop your own games while also addressing the performance issues that you could encounter in the development process.
Table of Contents (16 chapters)
1
Part 1: Basic Unity Concepts
4
Part 2: Using C# Scripts to Work with Unity's Built-In Modules
9
Part 3: Advanced Scripting in Unity

Other Books You May Enjoy

If you enjoyed this book, you may be interested in these other books by Packt:

Hands-on Game Development with Unity 2018.1

Raymundo Barrera

ISBN: 978-1-78646-543-6

  • Develop a foundation in game development in Unity by using industry-standard techniques
  • Design and implement prototypes to iterate quickly
  • Build a reusable framework to make development smoother
  • Master Unity's latest features to stay ahead of the curve
  • Master the best practices and techniques you need to know to develop professional games in Unity from beginning concept to launch

Mastering Adobe Captivate 2019 - Fifth Edition

Customizing ASP.NET Core 6.0

Jürgen Gutsch

ISBN: 978-1-80323-360-4

  • Explore various application configurations and providers in ASP.NET Core 6
  • Enable and work with caches to improve the performance of your application
  • Understand dependency injection in .NET and learn how to add third-party DI containers
  • Discover the concept of middleware...