Book Image

Hands-On GUI Programming with C++ and Qt5

By : Lee Zhi Eng
Book Image

Hands-On GUI Programming with C++ and Qt5

By: Lee Zhi Eng

Overview of this book

Qt 5, the latest version of Qt, enables you to develop applications with complex user interfaces for multiple targets. It provides you with faster and smarter ways to create modern UIs and applications for multiple platforms. This book will teach you to design and build graphical user interfaces that are functional, appealing, and user-friendly. In the initial part of the book, you will learn what Qt 5 is and what you can do with it. You will explore the Qt Designer, discover the different types of widgets generally used in Qt 5, and then connect your application to the database to perform dynamic operations. Next, you will be introduced to Qt 5 chart which allows you to easily render different types of graphs and charts and incorporate List View Widgets in your application. You will also work with various Qt modules, like QtLocation, QtWebEngine, and the networking module through the course of the book. Finally, we will focus on cross-platform development with QT 5 that enables you to code once and run it everywhere, including mobile platforms. By the end of this book, you will have successfully learned about high-end GUI applications and will be capable of building many more powerful, cross-platform applications.
Table of Contents (18 chapters)

Graphics View framework

The Graphics View framework is part of the widgets module in Qt so it is already supported by default, unless you're running Qt console application instead, which does not need the widgets module.

The Graphics View view in Qt works pretty much like a whiteboard, where you can draw anything on it using C/C++ code, such as drawing shapes, lines, text, and even images. This chapter may be a little hard to follow for beginners but it will definitely be a fun project to work with. Let's get started!

Setting up a new project

First, create a new Qt Widgets Application project. After that, open mainwindow.ui and drag and drop the Graphics View widget onto the main window, like this:

Then, create...