Book Image

Computer Programming for Absolute Beginners

By : Joakim Wassberg
4 (1)
Book Image

Computer Programming for Absolute Beginners

4 (1)
By: Joakim Wassberg

Overview of this book

Learning how to code has many advantages, and gaining the right programming skills can have a massive impact on what you can do with your current skill set and the way you advance in your career. This book will be your guide to learning computer programming easily, helping you overcome the difficulties in understanding the major constructs in any mainstream programming language. Computer Programming for Absolute Beginners starts by taking you through the building blocks of any programming language with thorough explanations and relevant examples in pseudocode. You'll understand the relationship between computer programs and programming languages and how code is executed on the computer. The book then focuses on the different types of applications that you can create with your programming knowledge. You'll delve into programming constructs, learning all about statements, operators, variables, and data types. As you advance, you'll see how to control the flow of your programs using control structures and reuse your code using functions. Finally, you'll explore best practices that will help you write code like a pro. By the end of this book, you'll be prepared to learn any programming language and take control of your career by adding coding to your skill set.
Table of Contents (19 chapters)
1
Section 1: Introduction to Computer Programs and Computer Programming
6
Section 2: Constructs of a Programming Language
7
Chapter 5: Sequence – The Basic Building Block of a Computer Program
14
Section 3: Best Practices for Writing High-Quality Code
Appendix B: Dictionary
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
R
S
T
U
V
W

Summary

In this chapter, you have reached the end of this journey into programming, and you now know what it takes to write quality code that is efficient and easy to read and maintain.

We talked about the fact that we have two aspects of quality when it comes to software – one being the quality of the code and the other being quality from the user's perspective.

We then turned our attention to how to achieve code quality. First, we talked about how we can create readable code and how this will improve the code's overall quality.

After that, we looked at how efficient code, which is code that efficiently uses the computer's resources, will improve the quality of our code.

Smart coding tricks are not always the smart way to write code if code quality is something we value. We saw some examples of things we should avoid.

Finally, we looked at some best practices that we can use to increase the quality of the code we write.

With this, we have come...