Book Image

Computer Programming for Absolute Beginners

By : Joakim Wassberg
4 (1)
Book Image

Computer Programming for Absolute Beginners

4 (1)
By: Joakim Wassberg

Overview of this book

Learning how to code has many advantages, and gaining the right programming skills can have a massive impact on what you can do with your current skill set and the way you advance in your career. This book will be your guide to learning computer programming easily, helping you overcome the difficulties in understanding the major constructs in any mainstream programming language. Computer Programming for Absolute Beginners starts by taking you through the building blocks of any programming language with thorough explanations and relevant examples in pseudocode. You'll understand the relationship between computer programs and programming languages and how code is executed on the computer. The book then focuses on the different types of applications that you can create with your programming knowledge. You'll delve into programming constructs, learning all about statements, operators, variables, and data types. As you advance, you'll see how to control the flow of your programs using control structures and reuse your code using functions. Finally, you'll explore best practices that will help you write code like a pro. By the end of this book, you'll be prepared to learn any programming language and take control of your career by adding coding to your skill set.
Table of Contents (19 chapters)
1
Section 1: Introduction to Computer Programs and Computer Programming
6
Section 2: Constructs of a Programming Language
7
Chapter 5: Sequence – The Basic Building Block of a Computer Program
14
Section 3: Best Practices for Writing High-Quality Code
Appendix B: Dictionary
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
R
S
T
U
V
W

Python

Python was designed and created in the late 1980s by the Dutch programmer Guido van Rossum as a successor to the ABC language. The main design philosophy behind the language is code readability.

While developing the language, van Rossum enjoyed the British comedy group Monty Python and decided to name his new language after them.

The popularity of the language has grown exponentially over the last few years, and it is now ranked as one of the most popular languages out there.

It is a general-purpose language that can be used for most types of applications. The common uses for the language include the development of web applications and use in data science. As it is considered one of the easiest programming languages to learn for beginner programmers, it is often used as an introductory language.

Here are some quick facts about it:

  • Name: Python
  • Designed by: Guido van Rossum
  • First public release: 1990
  • Paradigm: Multi-paradigm, functional, imperative...