Book Image

Computer Programming for Absolute Beginners

By : Joakim Wassberg
4 (1)
Book Image

Computer Programming for Absolute Beginners

4 (1)
By: Joakim Wassberg

Overview of this book

Learning how to code has many advantages, and gaining the right programming skills can have a massive impact on what you can do with your current skill set and the way you advance in your career. This book will be your guide to learning computer programming easily, helping you overcome the difficulties in understanding the major constructs in any mainstream programming language. Computer Programming for Absolute Beginners starts by taking you through the building blocks of any programming language with thorough explanations and relevant examples in pseudocode. You'll understand the relationship between computer programs and programming languages and how code is executed on the computer. The book then focuses on the different types of applications that you can create with your programming knowledge. You'll delve into programming constructs, learning all about statements, operators, variables, and data types. As you advance, you'll see how to control the flow of your programs using control structures and reuse your code using functions. Finally, you'll explore best practices that will help you write code like a pro. By the end of this book, you'll be prepared to learn any programming language and take control of your career by adding coding to your skill set.
Table of Contents (19 chapters)
1
Section 1: Introduction to Computer Programs and Computer Programming
6
Section 2: Constructs of a Programming Language
7
Chapter 5: Sequence – The Basic Building Block of a Computer Program
14
Section 3: Best Practices for Writing High-Quality Code
Appendix B: Dictionary
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
R
S
T
U
V
W

C

C – A programming language designed by Dennis Ritchie at Bell Labs in 1972. Its syntax has influenced many other programming languages.

C# – Pronounced C sharp. A programming language developed by Microsoft in 2000.

C++ – A programming language created by Bjarne Stroustrup in 1985. It was developed as an object-oriented extension to the C programming language.

Camel case – A practice for naming multi-word identifiers, such as variables and function names. In camel case, the first word is written in all lowercase, and the first character in any word that follows is written in uppercase. All spaces are removed. Camel case written in camel case is camelCase.

Central processing unit – The component of a computer in which operations are controlled and executed.

Class method – In object orientation, a class method is a function that belongs to a class. A class method is called on the class itself, rather than an instance. See Method...