If 2D text doesn't get you jazzed, you might consider drawing 3D text instead. Although the HTML5 canvas API doesn't directly provide us with a means of creating 3D text, we can certainly create a custom draw3dText()
method using the existing API:
<html> <head> <title>A 3D Text</title> <script> function init() { can = document.getElementById("MyCanvasArea"); ctx = can.getContext("2d"); var X=Math.round(can.width/2); drawLine(X,10,X,390,2,'black','butt'); draw3dText(X,50,'Sujata-An Architect & an Entrepreneur','center','top','blue',1); draw3dText(X,100,'Prashant-An MBA','left','middle','green',2); draw3dText(X,150,'Amit-An Engineer','right','bottom','red',3); draw3dText(X,200,'Sampada-An Engineer','start','alphabetic','orange',4); draw3dText(X,250,'Sukhada-A Classical Singer','end','hanging','aqua',5); draw3dText(X,300,'Kalyani-A Chartered Accountant','center','ideographic','magenta',6); ctx.direction="rtl"; draw3dText(X,350,'Vivek-An IITian','start','alphabetic','navy',7); } function draw3dText(X,Y,message,align,baseline,color,depth) { ctx.beginPath(); var i=0; ctx.font='20pt Arial'; ctx.textAlign=align; ctx.textBaseLine=baseline; ctx.fillStyle=color; ctx.fillText(message,X,Y); ctx.shadowColor="lightgrey"; ctx.shadowBlur=5; while(i<=depth) { ctx.shadowOffsetX=depth+1; ctx.shadowOffsetY=depth+2; ctx.fillText(message,X,Y); i++; } ctx.closePath(); } function drawLine(xstart,ystart,xend,yend,width,color,cap) { //refer the first recipe //.... } </script> </head> <body onload="init()"> <canvas id="MyCanvasArea" width ="800" height="400" style="border:2px solid black"> Your browser doesn't currently support HTML5 Canvas. </canvas> </body> </html>
This recipe is created by appending some code to the function for drawing the text. The properties to apply shadow are used on the text. The properties shadowColor
, shadowOffsetX
, shadowOffsetY
, and shadowBlur
are set to achieve the 3D effect. Before the loop begins, the text is drawn with the specified color. Then the shadow color and blur level is set. And within the loop, the text is drawn with changed X
and Y
offset for the shadow for certain depth. The properties used are summarized here: