Book Image

Rust Web Programming - Second Edition

By : Maxwell Flitton
Book Image

Rust Web Programming - Second Edition

By: Maxwell Flitton

Overview of this book

Are safety and high performance a big concern for you while developing web applications? With this practical Rust book, you’ll discover how you can implement Rust on the web to achieve the desired performance and security as you learn techniques and tooling to build fully operational web apps. In this second edition, you’ll get hands-on with implementing emerging Rust web frameworks, including Actix, Rocket, and Hyper. It also features HTTPS configuration on AWS when deploying a web application and introduces you to Terraform for automating the building of web infrastructure on AWS. What’s more, this edition also covers advanced async topics. Built on the Tokio async runtime, this explores TCP and framing, implementing async systems with the actor framework, and queuing tasks on Redis to be consumed by a number of worker nodes. Finally, you’ll go over best practices for packaging Rust servers in distroless Rust Docker images with database drivers, so your servers are a total size of 50Mb each. By the end of this book, you’ll have confidence in your skills to build robust, functional, and scalable web applications from scratch.
Table of Contents (27 chapters)
Free Chapter
1
Part 1:Getting Started with Rust Web Development
4
Part 2:Processing Data and Managing Displays
8
Part 3:Data Persistence
12
Part 4:Testing and Deployment
16
Part 5:Making Our Projects Flexible
19
Part 6:Exploring Protocol Programming and Async Concepts with Low-Level Network Applications

Summary

In this chapter, we managed to revisit async programming. Initially, we explored the Tokio framework by looking into what the Tokio framework enabled us to do and then implementing basic async code, which was then implemented by the Tokio framework. We then increased the number of worker threads to demonstrate the point that we get diminishing returns when we simply increase the number of worker threads. We then worked with channels to facilitate sending messages through these channels. This enabled us to send data between different areas of the code even if the code is running in a different thread.

However, while async programming with the Tokio framework is interesting and fun, the basic combination of Tokio and async programming with channels does not directly lead to practical applications by itself. To gain some practical skills with Tokio and async programming, we explored the actor framework. This is where we define structs with their own state, and then communicate...