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  • Book Overview & Buying Rust Web Programming
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Rust Web Programming

Rust Web Programming - Second Edition

By : Maxwell Flitton
5 (6)
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Rust Web Programming

Rust Web Programming

5 (6)
By: Maxwell Flitton

Overview of this book

Are safety and high performance a big concern for you while developing web applications? With this practical Rust book, you’ll discover how you can implement Rust on the web to achieve the desired performance and security as you learn techniques and tooling to build fully operational web apps. In this second edition, you’ll get hands-on with implementing emerging Rust web frameworks, including Actix, Rocket, and Hyper. It also features HTTPS configuration on AWS when deploying a web application and introduces you to Terraform for automating the building of web infrastructure on AWS. What’s more, this edition also covers advanced async topics. Built on the Tokio async runtime, this explores TCP and framing, implementing async systems with the actor framework, and queuing tasks on Redis to be consumed by a number of worker nodes. Finally, you’ll go over best practices for packaging Rust servers in distroless Rust Docker images with database drivers, so your servers are a total size of 50Mb each. By the end of this book, you’ll have confidence in your skills to build robust, functional, and scalable web applications from scratch.
Table of Contents (27 chapters)
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Lock Free Chapter
1
Part 1:Getting Started with Rust Web Development
4
Part 2:Processing Data and Managing Displays
8
Part 3:Data Persistence
12
Part 4:Testing and Deployment
16
Part 5:Making Our Projects Flexible
19
Part 6:Exploring Protocol Programming and Async Concepts with Low-Level Network Applications

Building our runner actor

Our runner actor consistently loops, sending messages to the state actor, asking for batched data, and sending the batched data to the server if the batched data is present. This means that our actor will be sending and receiving messages throughout the lifetime of the program. With the behavior of the runner actor in mind, it should not be a shock that we need the following imports in the src/actors/runner.rs file:

use super::messages::{MessageType, StateActorMessage};
use tokio::sync::mpsc::{Sender, Receiver};
use std::time;

We have imported the messages and the modules required to sleep for a period of seconds. We have also used type aliases to define the type of channels our runner actor will be supporting. We can now define the runner actor with the following code:

pub struct RunnerActor {
    pub interval: i32,
    pub receiver: Receiver<StateActorMessage>,
    pub sender: Sender...
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Rust Web Programming
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