Book Image

Rust Web Programming - Second Edition

By : Maxwell Flitton
5 (1)
Book Image

Rust Web Programming - Second Edition

5 (1)
By: Maxwell Flitton

Overview of this book

Are safety and high performance a big concern for you while developing web applications? With this practical Rust book, you’ll discover how you can implement Rust on the web to achieve the desired performance and security as you learn techniques and tooling to build fully operational web apps. In this second edition, you’ll get hands-on with implementing emerging Rust web frameworks, including Actix, Rocket, and Hyper. It also features HTTPS configuration on AWS when deploying a web application and introduces you to Terraform for automating the building of web infrastructure on AWS. What’s more, this edition also covers advanced async topics. Built on the Tokio async runtime, this explores TCP and framing, implementing async systems with the actor framework, and queuing tasks on Redis to be consumed by a number of worker nodes. Finally, you’ll go over best practices for packaging Rust servers in distroless Rust Docker images with database drivers, so your servers are a total size of 50Mb each. By the end of this book, you’ll have confidence in your skills to build robust, functional, and scalable web applications from scratch.
Table of Contents (27 chapters)
Free Chapter
1
Part 1:Getting Started with Rust Web Development
4
Part 2:Processing Data and Managing Displays
8
Part 3:Data Persistence
12
Part 4:Testing and Deployment
16
Part 5:Making Our Projects Flexible
19
Part 6:Exploring Protocol Programming and Async Concepts with Low-Level Network Applications

Questions

  1. How does an actor model prevent data race issues?
  2. How can we engineer a two-way communication where an actor can send a message to another actor and get a response back?
  3. What happens to our program if we have two actors sending one message each to a third actor but we have cloned three instances of the sender for the MPSC channel facilitating the communication between the actors?
  4. What are the advantages of using channels and messages to communicate data between code blocks?