Book Image

Rust Web Programming - Second Edition

By : Maxwell Flitton
Book Image

Rust Web Programming - Second Edition

By: Maxwell Flitton

Overview of this book

Are safety and high performance a big concern for you while developing web applications? With this practical Rust book, you’ll discover how you can implement Rust on the web to achieve the desired performance and security as you learn techniques and tooling to build fully operational web apps. In this second edition, you’ll get hands-on with implementing emerging Rust web frameworks, including Actix, Rocket, and Hyper. It also features HTTPS configuration on AWS when deploying a web application and introduces you to Terraform for automating the building of web infrastructure on AWS. What’s more, this edition also covers advanced async topics. Built on the Tokio async runtime, this explores TCP and framing, implementing async systems with the actor framework, and queuing tasks on Redis to be consumed by a number of worker nodes. Finally, you’ll go over best practices for packaging Rust servers in distroless Rust Docker images with database drivers, so your servers are a total size of 50Mb each. By the end of this book, you’ll have confidence in your skills to build robust, functional, and scalable web applications from scratch.
Table of Contents (27 chapters)
Free Chapter
1
Part 1:Getting Started with Rust Web Development
4
Part 2:Processing Data and Managing Displays
8
Part 3:Data Persistence
12
Part 4:Testing and Deployment
16
Part 5:Making Our Projects Flexible
19
Part 6:Exploring Protocol Programming and Async Concepts with Low-Level Network Applications

Summary

What we have essentially done in this chapter is build a program that accepts some command-line inputs, interacts with a file, and edits it depending on the command and data from that file. The data is simple: a title and a status. We could have done this all in the main function with multiple match statements and if, else if, and else blocks. However, this is not scalable. Instead, we built structs that inherited other structs, which then implemented traits. We then packaged the construction of these structs into a factory, enabling other files to use all that functionality in a single line of code.

We then built a processing interface so the command input, state, and struct could be processed, enabling us to stack on extra functionality and change the flow of the process with a few lines of code. Our main function must only focus on collecting the command-line arguments and coordinating when to call the module interfaces. We have now explored and utilized how Rust manages...