Book Image

Deep Reinforcement Learning Hands-On

By : Maxim Lapan
Book Image

Deep Reinforcement Learning Hands-On

By: Maxim Lapan

Overview of this book

Deep Reinforcement Learning Hands-On is a comprehensive guide to the very latest DL tools and their limitations. You will evaluate methods including Cross-entropy and policy gradients, before applying them to real-world environments. Take on both the Atari set of virtual games and family favorites such as Connect4. The book provides an introduction to the basics of RL, giving you the know-how to code intelligent learning agents to take on a formidable array of practical tasks. Discover how to implement Q-learning on 'grid world' environments, teach your agent to buy and trade stocks, and find out how natural language models are driving the boom in chatbots.
Table of Contents (23 chapters)
Deep Reinforcement Learning Hands-On
Contributors
Preface
Other Books You May Enjoy
Index

Monitoring with TensorBoard


If you have ever tried to train a NN on your own, then you may know how painful and uncertain it can be. I'm not talking about following the existing tutorials and demos, when all hyperparameters are already tuned for you, but about taking some data and creating something from scratch. Even with modern DL high-level toolkits, where all best practices such as proper weights initialization and optimizers' betas, gammas, and other options are set to sane defaults, and tons of other stuff is hidden under the hood, there are still lots of decisions that you can make, hence lots of things could go wrong. As a result, your network almost never works from the first run and this is something that you should get used to.

Of course, with practice and experience, you'll develop a strong intuition about the possible causes of problems, but intuition needs input data about what's going on inside your network. So you need to be able to peek inside your training process somehow...