Book Image

The Music Producer's Ultimate Guide to FL Studio 21 - Second Edition

By : Joshua Au-Yeung
Book Image

The Music Producer's Ultimate Guide to FL Studio 21 - Second Edition

By: Joshua Au-Yeung

Overview of this book

The Music Producer's Ultimate Guide to FL Studio 21 is the essential handbook for any aspiring or professional music producer looking to take their craft to the next level. This comprehensive guide covers everything you need to make the most of FL Studio 21's powerful tools and features. You will learn the secrets to creating professional-sounding music, from creating chord progressions to tailoring your sounds to perfection with compression, equalization, and stereo width effects. You'll begin by getting up-and-running with FL Studio 21, creating a beat, and composing a melody. Once you're familiar with the piano roll and mixer console you'll learn how to use plugins to create your own instruments, explore audio width effects, and engage in sound design. You'll get insights into mixing and mastering, as well as promoting and selling your music. This new edition covers some of the most popular features and plugins in FL Studio 21, including FLEX, Luxeverb, Vintage Chorus, Vintage Phaser, Distructor, Fruity Newtime, VFX Sequencer, Pitch Shifter, Frequency Shifter, Fruity Granulizer, Multiband Delay, and Frequency Splitter.
Table of Contents (20 chapters)
1
Section I: Getting Up and Running with FL Studio
6
Section II: Music Production Fundamentals
14
Section III: Postproduction and Publishing Your Music
18
Other Books You May Enjoy
19
Index

Using reverb

Natural reverb occurs when sound waves bounce off a surface and reflect back at a listener. The timing and amplitude of the reflected audio exhibit some variation compared to the original. Over time, the amplitudes and frequencies in the sound wave decrease and the sound dissipates.

You can think of reverb as making your sound feel further away. The more reverb you add, the further away your sound will feel and the larger the space the sound will appear to exist in. Reverb is actually a separate sound that is played (you can play just the reverb of a sound without hearing the original source), but our ears get tricked and interpret the original and the reverb as if they are connected as a single sound.

In general, reverb is the last effect you want to apply in the signal chain to your sound.

There are two kinds of reverb: algorithmic digital reverb and convolution reverb. Let’s take a look at each of these.

Applying digital reverb with Fruity Reeverb...