Book Image

Modern Computer Architecture and Organization – Second Edition - Second Edition

By : Jim Ledin
Book Image

Modern Computer Architecture and Organization – Second Edition - Second Edition

By: Jim Ledin

Overview of this book

Are you a software developer, systems designer, or computer architecture student looking for a methodical introduction to digital device architectures, but are overwhelmed by the complexity of modern systems? This step-by-step guide will teach you how modern computer systems work with the help of practical examples and exercises. You’ll gain insights into the internal behavior of processors down to the circuit level and will understand how the hardware executes code developed in high-level languages. This book will teach you the fundamentals of computer systems including transistors, logic gates, sequential logic, and instruction pipelines. You will learn details of modern processor architectures and instruction sets including x86, x64, ARM, and RISC-V. You will see how to implement a RISC-V processor in a low-cost FPGA board and write a quantum computing program and run it on an actual quantum computer. This edition has been updated to cover the architecture and design principles underlying the important domains of cybersecurity, blockchain and bitcoin mining, and self-driving vehicles. By the end of this book, you will have a thorough understanding of modern processors and computer architecture and the future directions these technologies are likely to take.
Table of Contents (21 chapters)
18
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19
Index

Real-time computing

The last chapter provided a brief introduction to some of the requirements of real-time computing in terms of a system’s responsiveness to changes in its inputs. These requirements are specified in the form of timing deadlines that limit how long the system can take to produce an output in response to a change in its input. This section looks at these timing specifications in more detail and presents some of the features real-time computing systems implement to ensure timing requirements are met.

Real-time computing systems can be categorized as providing soft or hard guarantees of responsiveness. A soft real-time system is considered to perform acceptably if it meets its desired response time most, but not necessarily all, of the time. An example of a soft real-time application is the clock display on a cell phone. When opening the clock display, some implementations momentarily present the time that was shown the last time the clock display was used...