Book Image

Learning Game AI Programming with Lua

By : David Young
Book Image

Learning Game AI Programming with Lua

By: David Young

Overview of this book

Table of Contents (16 chapters)
Learning Game AI Programming with Lua
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
1
Getting Started with AI Sandbox
Index

Chapter 1. Getting Started with AI Sandbox

In this chapter, we will cover the following topics:

  • AI sandbox's project layout and compilation

  • Using the Lua integrated development environment, Decoda

  • Debugging Lua scripts and AI sandbox

  • Passing and receiving data from C++ to Lua and vice versa

  • C++ functions calling Lua functions

  • Lua functions calling C++ functions

  • Creating custom data types managed by C++ within Lua

  • An overview of AI sandbox C++ classes