Book Image

Learning Game AI Programming with Lua

By : David Young
Book Image

Learning Game AI Programming with Lua

By: David Young

Overview of this book

Table of Contents (16 chapters)
Learning Game AI Programming with Lua
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
1
Getting Started with AI Sandbox
Index

Summary


From playing a simple animation clip to creating a full-fledged animation state machine, we've begun to bring life to characters. At the end of the day, animations play a very important role, not just in how our AIs will look, but what our AIs can do at any given moment.

Now that we have a stateful representation of when and what our agents will look like while executing specific behaviors, we can move forward to the next chapter and start binding the visual look of the agent with the agent's decision making.