David Young is a professional software engineer who works within the game industry. He started his career at NASA's Deep Space Network and later moved to NASA's Jet Propulsion Laboratory for the Curiosity rover mission. After leaving NASA, he worked on the platform that powers Riot Game's League of Legends. David is pursuing a PhD at the University of Southern California, focusing on graphics research in the field of real-time hair rendering and simulation.
Learning Game AI Programming with Lua
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Learning Game AI Programming with Lua
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Overview of this book
Table of Contents (16 chapters)
Learning Game AI Programming with Lua
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
Getting Started with AI Sandbox
Creating and Moving Agents
Character Animations
Mind Body Control
Navigation
Decision Making
Knowledge Representation
Perception
Tactics
Index
Customer Reviews