Book Image

Artificial Intelligence with Python - Second Edition

By : Prateek Joshi
Book Image

Artificial Intelligence with Python - Second Edition

By: Prateek Joshi

Overview of this book

Artificial Intelligence with Python, Second Edition is an updated and expanded version of the bestselling guide to artificial intelligence using the latest version of Python 3.x. Not only does it provide you an introduction to artificial intelligence, this new edition goes further by giving you the tools you need to explore the amazing world of intelligent apps and create your own applications. This edition also includes seven new chapters on more advanced concepts of Artificial Intelligence, including fundamental use cases of AI; machine learning data pipelines; feature selection and feature engineering; AI on the cloud; the basics of chatbots; RNNs and DL models; and AI and Big Data. Finally, this new edition explores various real-world scenarios and teaches you how to apply relevant AI algorithms to a wide swath of problems, starting with the most basic AI concepts and progressively building from there to solve more difficult challenges so that by the end, you will have gained a solid understanding of, and when best to use, these many artificial intelligence techniques.
Table of Contents (26 chapters)
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Building Games with Artificial Intelligence

In this chapter, we are going to learn how to build games using an artificial intelligence technique called combinatorial search. In its most basic form, it can be thought of as a brute-force approach. We explore every single possible solution. Later in the chapter, we will get smarter and find a way to short circuit the search and not have to try every single possibility. We will learn how to use search algorithms to effectively come up with strategies to win a set of games. We will then use these algorithms to build intelligent bots for different games.

By the end of this chapter, you will have a better understanding of the following concepts:

  • Search algorithms in games
  • Combinatorial search
  • The Minimax algorithm
  • Alpha-Beta pruning
  • The Negamax algorithm
  • Building a bot to play Last Coin Standing
  • Building a bot to play Tic-Tac-Toe
  • Building two bots to play Connect Four against each other
  • Building...