Book Image

Creative Greenfoot: RAW

By : Michael Haungs
Book Image

Creative Greenfoot: RAW

By: Michael Haungs

Overview of this book

Table of Contents (17 chapters)
Creative Greenfoot
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Build something larger


While we have built programs of some size, we have kept the scope of the work small for pedagogical and practical reasons. However, you have the skills to create large, complex forms of entertainment. Brainstorm a project for yourself that you feel could keep someone engaged, via learning or playing, for over an hour. Spend a considerable amount of time on the design, story, and content of your project. Before coding, create a storyboard that will serve as an outline of your project and as the initial artifact that you can show users (or players) to get some early feedback.

Note

Storyboards

Storyboards are an efficient way to explore the design of a movie, play, book, or any form of interactive entertainment. For games, they are especially useful. In simple terms, a storyboard is very similar to creating a comic book of the story you are telling. With storyboards, the individual panes of the comic book are put on separate pieces of paper, making it easy to rearrange their...