Book Image

Creative Greenfoot: RAW

By : Michael Haungs
Book Image

Creative Greenfoot: RAW

By: Michael Haungs

Overview of this book

Table of Contents (17 chapters)
Creative Greenfoot
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


You are now officially a Greenfoot programming ninja. You know how to create Greenfoot games and simulations that contain lively and intelligent actors with various methods that allow user/player interaction. You can implement keyboard/mouse controls, buttons, menus, and customized interfaces.

In the next chapter, we are going to add a gamepad controller support to our Greenfoot scenarios. Gamepads are a great way to capture user inputs, especially for games.