Book Image

Learning iOS 8 Game Development Using Swift

By : Siddharth Shekar
Book Image

Learning iOS 8 Game Development Using Swift

By: Siddharth Shekar

Overview of this book

<p>Game development has been simplified with Apple's new programming language—Swift. If you're looking to start learning iOS development then you'll get everything you need - from&nbsp;the absolute basics such as the Xcode interface and takes you all the way to Swift programming.</p> <p>You will take a walk through the creation of 2D and 3D games followed by an introduction to SpriteKit and SceneKit. The book also looks at how game objects are placed in 3D scenes, how to use the graphics pipeline, and how objects are displayed on mobile screens. You will also delve into essential game concepts such as collision detection, animation, particle systems, and scene transitions. Finally, you will learn how to publish and distribute games to the iTunes store.</p>
Table of Contents (18 chapters)
Learning iOS 8 Game Development Using Swift
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
Index

Downloading and installing Audacity


Audacity is a free cross-platform audio recording and editing software. You can download the latest version from http://audacity.sourceforge.net/. Although Version 2.06 says it is for Mac OS X 10.4 to 10.9.x, it will also work for Yosemite.

Download the DMG file, double-click on it, and drag the Audacity folder into your Applications directory. From the launch pad, click on the Audacity application to open it.

You can click on the Quick Help, Manual, Wiki, and Forum links to understand more about the software and its features. Click on OK to continue.

I am not a sound engineer, so I am really not the right person to tell you or explain what each of the headings does. All I can really say is that if you know a thing or two about sound programming or engineering, you can really do magic with this free and open source application. For example, we can reduce the size of a file by lowering the frequency of a file from 44 kHz to 22 kHz, as shown in the following...