Roger Engelbert is a game developer, with over 10 years of experience developing online games. He grew up surrounded by video games and thinks of classic, 8-bit, arcade titles as a form of art. He is the author behind the blog Done With Computers, which is chock-full of tutorials on game development and design. Roger sincerely hopes to soon live in a world where people of all ages will be given the knowledge and opportunity to experience the joy of building their own games.
Cocos2d-x by Example: Beginner's Guide
By :
Cocos2d-x by Example: Beginner's Guide
By:
Overview of this book
Table of Contents (19 chapters)
Cocos2d-x by Example Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
Installing Cocos2d-x
You Plus C++ Plus Cocos2d-x
Your First Game – Air Hockey
Fun with Sprites – Sky Defense
On the Line – Rocket Through
Quick and Easy Sprite – Victorian Rush Hour
Adding the Looks – Victorian Rush Hour
Getting Physical – Box2D
On the Level – Eskimo
Introducing Lua!
Vector Calculations with Cocos2d-x
Pop Quiz Answers
Index
Customer Reviews