Book Image

Shading, Lighting, and Rendering with Blender EEVEE

By : Sammie Crowder
Book Image

Shading, Lighting, and Rendering with Blender EEVEE

By: Sammie Crowder

Overview of this book

Blender is the most important up-and-coming 3D software package in the world. EEVEE, a state-of-the-art real-time rendering engine is a fairly new addition to Blender and provides the capacity to create artwork at blazing speed, almost 12 times faster than Cycles. Lighting, Shading, and Rendering with Blender’s EEVEE provides a high-level overview of what EEVEE is capable of, then teaches users about Geometry Nodes, Rendering Techniques, using shortcuts like Kitbashing and Alphas to speed up scene creation, volumetrics, reflections, adding lights, cameras and even special effects like fire and smoke, all in EEVEE. All of this is in the context of creating actual scenes that readers will work through from start to finish. By the time a Blender Artist completes the book, they will have created three separate works that have challenged them to iterate and design with the full power of Blender’s EEVEE.
Table of Contents (18 chapters)
1
Section 1: Configuring in EEVEE – Mini-Project 1 – Stylized Scene
6
Section 2: Real-Time Rendering – Mini-Project 2 – Creating a Realistic Environment Concept
11
Section 3: Advanced Features – Mini-Project 3 – Creating a Sci-Fi Concept

Chapter 5: Setting Up an Environment with Geometry Nodes

In the last three chapters, we worked toward making a non-realistic render. We covered some material editing, lighting, camera work, and rendering to get the most out of EEVEE to make a cartoony house-in-a-cloud. Now, we're going to up the ante and make an outdoor environment using some premade grass and rocks, as well as looking at some advanced aspects of Blender, including Geometry Nodes, which will be covered in this chapter.

Blender hasn't always been the computer graphics powerhouse that it is now. Thanks to diligent work from many amazing developers, Blender users get to work with many new and interesting tools, as Blender is constantly updated and changed so that it is the very best software that it can be. One such tool is Geometry Nodes. Added to Blender in 2020, Geometry Nodes is a system of nodes that we can string together to create geometry. The Blender Material Editor that we used in Chapter 2, Creating...