Book Image

Haxe Game Development Essentials

Book Image

Haxe Game Development Essentials

Overview of this book

Haxe is a powerful and high-level multi-platform language that's incredibly easy to learn. Used by thousands of developers and many high-profile companies, Haxe is quickly emerging as a forerunner in the area of cross-platform programming. OpenFL builds on top of Haxe to make developing for multiple platforms quick and painless. HaxeFlixel provides you with the tools you need to build amazing 2D games easier than ever before. Cross-platform development has been supercharged using the Haxe programming language, making it increasingly easy and hassle-free to develop multi-platform games. If you've programmed games before and want to learn out how to deliver games across multiple platforms, or develop games faster, then Haxe Game Development Essentials is the book for you. It starts by showing you how to set up your development environment, then running you through some Haxe language fundamentals, and finally taking you through the process of programming a game from start to finish. You will learn how to create a side scrolling shooter game using HaxeFlixel. Next you will learn to enhance the game with new gameplay features, user interfaces, animations, sound, and configuration files to make your game expandable. Once your game is built and ready, you will learn how to deploy it to web, Android, iOS, and desktop systems. By the end of this book, you will be confident about creating multi-platform games using Haxe, OpenFL, and HaxeFlixel in a faster and easier way.
Table of Contents (16 chapters)
Haxe Game Development Essentials
Credits
About the Author
Acknowledgements
About the Reviewers
www.PacktPub.com
Preface
Index

Building for iOS


We're now going to cover building for iOS. This is definitely the most complicated platform to build for but once you have everything set up, it's rather easy to work with.

Most of the work here actually lies with the setup on the Apple developer site and Xcode. The work on the Haxe side of things is pretty simple. If you've built apps or games for iOS in the past and already have a wildcard-provisioning profile, you can skip to the section titled Running the game on iOS. Building for iOS requires the following things:

  • An Apple computer running a version of OS X, typically to support the newest versions of iOS. This also means running the latest version of OS X, which is Yosemite at the time of writing.

  • An Apple developer account, and you can enroll at https://developer.apple.com/programs/.

  • An iOS device, preferably something that's running one of the newer versions of iOS. This is because iOS users tend to upgrade fairly fast, and Apple requires you to support the newest versions...