Book Image

Mastering Qt 5 - Second Edition

By : Guillaume Lazar, Robin Penea
Book Image

Mastering Qt 5 - Second Edition

By: Guillaume Lazar, Robin Penea

Overview of this book

Qt 5.11 is an app development framework that provides a great user experience and develops full capability applications with Qt Widgets, QML, and even Qt 3D. Whether you're building GUI prototypes or fully-fledged cross-platform GUI applications with a native look and feel, Mastering Qt 5 is your fastest, easiest, and most powerful solution. This book addresses various challenges and teaches you to successfully develop cross-platform applications using the Qt framework, with the help of well-organized projects. Working through this book, you will gain a better understanding of the Qt framework, as well as the tools required to resolve serious issues, such as linking, debugging, and multithreading. You'll start off your journey by discovering the new Qt 5.11 features, soon followed by exploring different platforms and learning to tame them. In addition to this, you'll interact with a gamepad using Qt Gamepad. Each chapter is a logical step for you to complete in order to master Qt. By the end of this book, you'll have created an application that has been tested and is ready to be shipped.
Table of Contents (16 chapters)

Serializing objects in binary format

The XML serialization is fully functional! We can now switch to the last type of serialization covered in this chapter.

Binary serialization is easier because Qt provides a direct way to do it. Create a BinarySerializer class that inherits from Serializer. The header is common; we only have the override functions save() and load(). Here is the implementation of the save() function:

void BinarySerializer::save(const Serializable& serializable, 
    const QString& filepath, const QString& /*rootName*/) 
    QFile file(filepath);; 
    QDataStream dataStream(&file); 
    dataStream << serializable.toVariant(); 

We hope you recognized the QDataStream class used in Chapter 10, Need IPC? Get Your Minions to Work. This time, we use this class to serialize binary data in...