Book Image

Windows Application Development Cookbook

By : Marcin Jamro
Book Image

Windows Application Development Cookbook

By: Marcin Jamro

Overview of this book

Need to ensure you can always create the best Windows apps regardless of platform? What you need are solutions to the biggest issues you can face, so you can always ensure you’re making the right choices and creating the best apps you can. The book starts with recipes that will help you set up the integrated development environment before you go ahead and design the user interface. You will learn how to use the MVVM design pattern together with data binding, as well as how to work with data in different file formats. Moving on, you will explore techniques to add animations and graphics to your application, and enable your solution to work with multimedia content. You will also see how to use sensors, such as an accelerometer and a compass, as well as obtain the current GPS location. You will make your application ready to work with Internet-based scenarios, such as composing e-mails or downloading files, before finally testing the project and submitting it to the Windows Store. By the end of the book, you will have a market-ready application compatible across different Windows devices, including smartphones, tablets, and desktops.
Table of Contents (17 chapters)
Windows Application Development Cookbook
Credits
About the Author
Acknowledgements
About the Reviewer
www.PacktPub.com
Preface

Introduction


Do you know that modern smartphones provide their users with performance that can be compared to the performance of desktops that were available on the market some time ago? It is really amazing that such small devices have huge potential, which allows developers to prepare various multimedia applications. For this reason, you can enhance your projects, even for smartphones and tablets, with high-quality photos, movies, images from the camera, or speech recognition features!

In this chapter, you will find a set of recipes regarding developing applications with various multimedia content.

To begin with, you will see how to play a movie clip and listen to an audio file, as well as present a collection of photos directly in the application. Then, the subject of modifying images is taken into account, with examples of how to flip an image or convert it into a grayscale photo. What is more, pickers are shown as a way of choosing a file that should be opened or a location where a file...