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Learn Python Programming

Learn Python Programming - Third Edition

By : Fabrizio Romano, Heinrich Kruger
4.2 (35)
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Learn Python Programming

Learn Python Programming

4.2 (35)
By: Fabrizio Romano, Heinrich Kruger

Overview of this book

Learn Python Programming, Third Edition is both a theoretical and practical introduction to Python, an extremely flexible and powerful programming language that can be applied to many disciplines. This book will make learning Python easy and give you a thorough understanding of the language. You'll learn how to write programs, build modern APIs, and work with data by using renowned Python data science libraries. This revised edition covers the latest updates on API management, packaging applications, and testing. There is also broader coverage of context managers and an updated data science chapter. The book empowers you to take ownership of writing your software and become independent in fetching the resources you need. You will have a clear idea of where to go and how to build on what you have learned from the book. Through examples, the book explores a wide range of applications and concludes by building real-world Python projects based on the concepts you have learned.
Table of Contents (18 chapters)
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16
Other Books You May Enjoy
17
Index

Object-oriented programming (OOP)

It's been quite a long and hopefully nice journey and, by now, we should be ready to explore OOP. We'll use the definition from Kindler, E.; Krivy, I. (2011). Object-oriented simulation of systems with sophisticated control (International Journal of General Systems), and adapt it to Python:

Object-oriented programming (OOP) is a programming paradigm based on the concept of "objects", which are data structures that contain data, in the form of attributes, and code, in the form of functions known as methods. A distinguishing feature of objects is that an object's method can access and often modify the data attributes of the object with which they are associated (objects have a notion of "self"). In OO programming, computer programs are designed by making them out of objects that interact with one another.

Python has full support for this paradigm. Actually, as we have already said, everything in Python is an...

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Learn Python Programming
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