Book Image

Learn Java with Projects

By : Dr. Seán Kennedy, Maaike van Putten
5 (3)
Book Image

Learn Java with Projects

5 (3)
By: Dr. Seán Kennedy, Maaike van Putten

Overview of this book

Learn Java with Projects stands out in the world of Java guides; while some books skim the surface and others get lost in too much detail, this one finds a nice middle ground. You’ll begin by exploring the fundamentals of Java, from its primitive data types through to loops and arrays. Next, you’ll move on to object-oriented programming (OOP), where you’ll get to grips with key topics such as classes, objects, encapsulation, inheritance, polymorphism, interfaces, and more. The chapters are designed in a way that focuses on topics that really matter in real-life work situations. No extra fluff here, so that you get more time to spend on the basics and form a solid foundation. As you make progress, you’ll learn advanced topics including generics, collections, lambda expressions, streams and concurrency. This book doesn't just talk about theory—it shows you how things work with little projects, which eventually add up to one big project that brings it all together. By the end of this Java book, you’ll have sound practical knowledge of Java and a helpful guide to walk you through the important parts of Java.
Table of Contents (22 chapters)
1
Part 1: Java Fundamentals
9
Part 2: Object-Oriented Programming
15
Part 3: Advanced Topics

Designing a custom immutable type

In the API, there are mutable types, such as StringBuilder and ArrayList, and immutable types, such as String and Integer. When something is “immutable,” it means it cannot change. We can use the final keyword to make a primitive value immutable. When we apply final to a reference, it is the reference that is immutable and not the object.

What if we wanted to create our own type (class) and make it immutable? In other words, we want the objects based on our custom class to be immutable. What considerations are involved? That is what we’ll discuss in this section.

Before we present the checklist, recall that Java uses call by value when passing arguments to, and retrieving values from, methods. Call by value implies that a copy of the argument is made and that the method works with that copy. For primitives, this means that the called method cannot change the primitive value passed from the caller method. This is analogous...