Book Image

Learn Java with Projects

By : Dr. Seán Kennedy, Maaike van Putten
5 (3)
Book Image

Learn Java with Projects

5 (3)
By: Dr. Seán Kennedy, Maaike van Putten

Overview of this book

Learn Java with Projects stands out in the world of Java guides; while some books skim the surface and others get lost in too much detail, this one finds a nice middle ground. You’ll begin by exploring the fundamentals of Java, from its primitive data types through to loops and arrays. Next, you’ll move on to object-oriented programming (OOP), where you’ll get to grips with key topics such as classes, objects, encapsulation, inheritance, polymorphism, interfaces, and more. The chapters are designed in a way that focuses on topics that really matter in real-life work situations. No extra fluff here, so that you get more time to spend on the basics and form a solid foundation. As you make progress, you’ll learn advanced topics including generics, collections, lambda expressions, streams and concurrency. This book doesn't just talk about theory—it shows you how things work with little projects, which eventually add up to one big project that brings it all together. By the end of this Java book, you’ll have sound practical knowledge of Java and a helpful guide to walk you through the important parts of Java.
Table of Contents (22 chapters)
1
Part 1: Java Fundamentals
9
Part 2: Object-Oriented Programming
15
Part 3: Advanced Topics

Mastering call by value

Java uses call by value when passing arguments to methods and returning results from methods. Concisely, this means that Java makes a copy of something. Effectively, when you are passing an argument to a method, a copy is made of that argument and when you are returning a result from a method, a copy is made of that result. Why do we care? Well, depending on what you are copying – a primitive or a reference has major implications. An example of a primitive type is int and an example of a reference type is an array.

In a method, there is a clear difference between the effect of changes when the parameter is a primitive type versus when the parameter is a reference type. We will demonstrate this shortly with a code example but first, to appreciate the differences, we need to understand what is happening in memory.

Primitives versus references in memory

An array is an object, whereas a primitive is not. We will discuss objects in detail in Chapter...