Book Image

Modern Programming: Object Oriented Programming and Best Practices

By : Graham Lee
Book Image

Modern Programming: Object Oriented Programming and Best Practices

By: Graham Lee

Overview of this book

Your experience and knowledge always influence the approach you take and the tools you use to write your programs. With a sound understanding of how to approach your goal and what software paradigms to use, you can create high-performing applications quickly and efficiently. In this two-part book, you’ll discover the untapped features of object-oriented programming and use it with other software tools to code fast and efficient applications. The first part of the book begins with a discussion on how OOP is used today and moves on to analyze the ideas and problems that OOP doesn’t address. It continues by deconstructing the complexity of OOP, showing you its fundamentally simple core. You’ll see that, by using the distinctive elements of OOP, you can learn to build your applications more easily. The next part of this book talks about acquiring the skills to become a better programmer. You’ll get an overview of how various tools, such as version control and build management, help make your life easier. This book also discusses the pros and cons of other programming paradigms, such as aspect-oriented programming and functional programming, and helps to select the correct approach for your projects. It ends by talking about the philosophy behind designing software and what it means to be a "good" developer. By the end of this two-part book, you will have learned that OOP is not always complex, and you will know how you can evolve into a better programmer by learning about ethics, teamwork, and documentation.
Table of Contents (18 chapters)
Free Chapter
1
Part One – OOP The Easy Way
5
Part Two – APPropriate Behavior

Getting Someone Else In

Much of the literature on testing makes reference to the fact that an external tester has less emotional attachment to the software under test than the developer, will be more dispassionate in their evaluation of that software, and therefore will uncover more problems. The fact is that a developer can systematically test their own software, but the inclination to do so is often lacking (particularly as we tend to see writing code as the valuable thing we do, and everything else as overhead). Getting some form of external input, whether it's a third-party tester or a consultant to examine whether our own testing covered the relevant cases, is a valuable check on our work.

Notice that beta testers are not likely to provide such systematic reviews. Typically, a beta tester is an interested user who can be given access to the software for free while it's still under development. They are likely to approach testing in a random fashion, and to only use the parts...