Book Image

Mastering Malware Analysis

By : Alexey Kleymenov, Amr Thabet
Book Image

Mastering Malware Analysis

By: Alexey Kleymenov, Amr Thabet

Overview of this book

With the ever-growing proliferation of technology, the risk of encountering malicious code or malware has also increased. Malware analysis has become one of the most trending topics in businesses in recent years due to multiple prominent ransomware attacks. Mastering Malware Analysis explains the universal patterns behind different malicious software types and how to analyze them using a variety of approaches. You will learn how to examine malware code and determine the damage it can possibly cause to your systems to ensure that it won't propagate any further. Moving forward, you will cover all aspects of malware analysis for the Windows platform in detail. Next, you will get to grips with obfuscation and anti-disassembly, anti-debugging, as well as anti-virtual machine techniques. This book will help you deal with modern cross-platform malware. Throughout the course of this book, you will explore real-world examples of static and dynamic malware analysis, unpacking and decrypting, and rootkit detection. Finally, this book will help you strengthen your defenses and prevent malware breaches for IoT devices and mobile platforms. By the end of this book, you will have learned to effectively analyze, investigate, and build innovative solutions to handle any malware incidents.
Table of Contents (18 chapters)
Free Chapter
1
Section 1: Fundamental Theory
3
Section 2: Diving Deep into Windows Malware
5
Unpacking, Decryption, and Deobfuscation
9
Section 3: Examining Cross-Platform Malware
13
Section 4: Looking into IoT and Other Platforms

Android runtime (ART)

ART was first introduced as an alternative runtime environment in Android 4.4 (KitKat) and completely replaced Dalvik in the subsequent major release of Android 5.0 (Lollipop).

In order to explore the relationships between Dalvik and ART, let's take a look at this diagram:

Figure 4: Diagram describing the differences between Dalvik and ART

As you can see, both Dalvik and ART share the same logic at the beginning and operate with the same DEX and APK files to maintain backward compatibility. The major differences are in how the files are actually processed and executed. Instead of interpreting DEX bytecode, ART translates it to machine code instructions in order to achieve better performance results. This way, instead of generating ODEX files at install time, ART compiles apps using the dex2oat tool to generate ELF files (already covered in the previous chapters) containing native code. Originally, they also contained DEX code, but on modern Android systems...